UEFN Technical Creator
- Bridged the gap between coding and design, integrating creative and technical elements.
- Took ownership of various level design, programming, and tech art features across different projects.
- Sought out and iterated on feedback from an internal team of games industry veterans.
- Worked closely with a small team to design and polish two UEFN projects
- Participated in daily standups with the producer to plan next steps.
- Took feedback from supervisors and QA team to make improvements.